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Aim.Cfg [#3]

parliament

OneValve.ru
Команда форума
Гл.Администратор
14.05.2021
2 380
5 368
onevalve.ru
  • Администратор
  • #1
Ещё один старый конфиг, вполне может оказаться удобным.
JavaScript:
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft;cl_cmdbackup 0;cl_cmdrate 101;cl_updaterate 101"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright;cl_cmdbackup 0;cl_cmdrate 101;cl_updaterate 101"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "i" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back;cl_cmdbackup 0;cl_cmdrate 101;cl_updaterate 101"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "stopsound"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed;cl_cmdbackup 0;cl_cmdrate 101;cl_updaterate 101"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack;sv_clienttrace 9999.0000;sv_aim 1;cl_cmdbackup 0;rate 21603;cl_cmdrate 77;cl_updaterate 83"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
voice_scale "2.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
console "1.000000"
fps_max "101"
fps_modem "0"
crosshair "1"
gamma "3"
brightness "9"
con_color "255 180 30"
net_graph "0"
net_scale "5"
net_graphpos "2"
sv_voiceenable "1"
sv_aim "1.000000"
hpk_maxsize "0"
viewsize "110.000000"
ati_subdiv "2"
ati_npatch "1"
r_bmodelhighfrac "5"
mp_decals "0"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "1"
gl_flipmatrix "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "1.000000"
s_eax "1.000000"
volume "2"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
name "unnamed"
team ""
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
rate "25000.000000"
cl_updaterate "101"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "0"
cl_download_ingame "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "999"
cl_backspeed "999"
cl_sidespeed "999"
cl_pitchspeed "999"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
sensitivity "1.700000"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "600"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1"
hud_classautokill "1"
setinfo "_pw" ""
setinfo "oacon" "1"
setinfo "_vgui_menus" "0"
setinfo "aim_headshot" "999999999"
+mlook
+jlook
voice_loopback "1"
bind MOUSE3 "+voicerecord"
bind v "stopsound"

d_spriteskip "0.000000"
_windowed_mouse "0.000000"
hud_classautokill "1"
voice_modenable "1.000000"
hud_centerid "1"
cl_drawnames "1"
hud_fastswitch "1"
hud_capturemouse "1"
fastsprites "0"
hud_takesshots "0"
joystick "0.000000"
m_filter "0.000000"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022000"
cl_vsmoothing "0.05"
cl_backspeed "400"
cl_forwardspeed "400"
lookspring "0.000000"
lookstrafe "0.000000"
cl_allowupload "1"
cl_allowdownload "1"
cl_download_ingame "1"
cl_cmdbackup "2"
cl_timeout "35"
cl_idealpitchscale "0.8"
cl_himodels "0.000000"
cl_dlmax "128"
cl_lc "1"
cl_lw "1"
bottomcolor "88"
topcolor "100"
model "gordon"
name "unnamed"
_snd_mixahead "0.1"
bgmvolume "1.000000"
hisound "1.000000"
suitvolume "0.570000"
volume "1.000000"
s_eax "1.000000"
s_a3d "0.000000"
s_verbwet "0.25"
s_bloat "2.0"
s_numpolys "200"
s_polysize "10000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_distance "60"
s_doppler "0.0"
s_rolloff "1.0"
gl_monolights "0"
gl_flipmatrix "0"
gl_overbright "1.000000"
gl_polyoffset "0.1"
gl_dither "1"
mp_decals "300.000000"
r_bmodelhighfrac "5.0"
ati_npatch "1.0"
ati_subdiv "2.0"
viewsize "90.000000"
antilagoffset "0.0"
antilagscale "1.0"
antilag "1.0"
default_fov "90.0"
sensitivity "1.7"
default_sensitivity "1.7"
zoom_fov "20.0"
radar "0.0"
radar_range "5000.0"
esp_text "0.0"
esp "1.0"
shake "0.0"
flash "0.0"
concussion "0.0"
smoke "0.0"
transent "999.0"
playerglow "1.0"
antipunchscale "0.0"
punchscale "1.0"
hpk_maxsize "0"
net_graphpos "1"
net_graph "0"

lambert "-1.5"
gamma "9999"
brightness "9999"
lightgamma "2.5"
texgamma "2.5"
gl_monolights "1"
r_lightmap "0"
gl_lightholes "0"
mp_decals "300"

lightgamma "0"
texgamma "0"
lambert "0"
gl_lightholes "0"
r_fullbright "1"
setinfo "aim_headshot" "999999999"
setinfo "oacon" "8"
setinfo "_pw" ""
setinfo "_vgui_menus" "0"
+mlook
+jlook
max_shells "2"
max_smokepuffs "10"
gl_smoothmodels "0"
hisound "0"
loadas8bit "1"
mp_decals "0"
gl_picmip "0.75"
gl_max_size "64"
gl_cull "1"
gl_playermip "4.0"
violence_ablood "1.0"
violence_hblood "1.0"
violence_agibs "1.0"
violence_hgibs "1.0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_round_down "9"
gl_texsort "0"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_wateramp "0"
r_dynamic "0"
r_decals "0"
r_lightmap "0"
cl_himodels "0"
r_mirroralpha "0"
r_shadows "0"
r_mmx "1"
voice_loopback "1"
scr_conspeed "9999"
bind "v" stopsound
bind "mouse3" +voicerecord
voice_scale "1"
voice_enable "1"
voice_forcemicrecord "1"
console "1"
fps_max "100.0"
fps_modem "0"
crosshair "1"
gamma "80"
brightness "1"
con_color "99 254 235"
net_graph "0"
net_scale "5"
net_graphpos "2"
sv_voiceenable "1"
sv_aim "0"
hpk_maxsize "0"
viewsize "120"
ati_subdiv "2"
ati_npatch "0"
r_bmodelhighfrac "5.0"
mp_decals "0"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0"
gl_flipmatrix "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "5"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.0"
s_eax "0.0"
volume "0.6"
suitvolume "0.250000"
hisound "1"
bgmvolume "1.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
team ""
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
rate "15000"
cl_updaterate "133"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "0"
cl_allowdownload "0"
cl_allowupload "0"
cl_cmdrate "133"
lookstrafe "0"
lookspring "0"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0"
sensitivity "1"
joystick "0.000000"
hud_takesshots "1"
fastsprites "0"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1"
hud_classautokill "1"
setinfo "oacon" "8"
bind "MOUSE3" "+jump ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook"

play sound/ambience/copter
 
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