- API: UpdateStatusBar
- Add new native rg_observer_find_next_player
- Add new native rh_is_server_paused & rh_set_server_pause
- API: Knockback
- ci-build updated
- reapi_gamedll_const.inc: Fix desc in RG_CBasePlayer_Pain and RG_CBasePlayer_DeathSound
- Fix tag mismatch in reapi_gamedll_const.inc (RG_CBasePlayer_Pain)
- Fix CreateWeaponBox crash on undefined owner
- Updated EjectBrass and TE_MODEL documentation
- API: Add new natives rg_trace_line and rg_trace_hull
- cssdk_const.inc: Add forgotten GR_PLR_DROP_GUN_BEST constant
- Implement SendSayMessage hook
- Define enums for death message flags and kill rarity
- GetMessageData: Fixed Coord/Angle float amx conversion
- Fix: incorrect maxlen retrieval in GetMessageData (caused buffer overflow
- Fix startPercent handling in rg_send_bartime2 native
- Fix: make setAmxString safe for sizeof() buffers