Aim.cfg [#2]

parliament

Команда форума
Гл.Администратор
14.05.2021
1 796
3 799
  • Администратор
  • #1
Древний конфиг.
Как заявляет автор, что конфиг мощный.
JavaScript:
bind "TAB" "+showscores"

bind "ENTER" "+attack"

bind "ESCAPE" "cancelselect"

bind "SPACE" "+jump"

bind "'" "+moveup"

bind "+" "sizeup"

bind "," "buyammo1"

bind "-" "sizedown"

bind "/" "+movedown"

bind "0" "slot10"

bind "1" "slot1"

bind "2" "slot2"

bind "3" "slot3"

bind "4" "slot4"

bind "5" "slot5"

bind "6" "slot6"

bind "7" "slot7"

bind "8" "slot8"

bind "9" "slot9"

bind ";" "+mlook"

bind "=" "podbotmenu"

bind "a" "+moveleft"

bind "b" "buy"

bind "c" "radio3"

bind "d" "+moveright"

bind "e" "+use"

bind "f" "impulse 100"

bind "g" "drop"

bind "h" "+commandmenu"

bind "i" "showbriefing"

bind "j" "cheer"

bind "k" "+voicerecord"

bind "v" ""

bind "m" "chooseteam"

bind "n" "nightvision"

bind "o" "buyequip"

bind "q" "lastinv"

bind "r" "+reload"

bind "s" "+back"

bind "t" "impulse 201"

bind "u" "messagemode2"

bind "w" "+forward"

bind "x" "radio2"

bind "y" "messagemode"

bind "z" "radio1"

bind "[" "invprev"

bind "]" "invnext"

bind "`" "toggleconsole"

bind "~" "toggleconsole"

bind "UPARROW" "+forward"

bind "DOWNARROW" "+back"

bind "LEFTARROW" "+left; cl_yawspeed 4000"

bind "RIGHTARROW" "+right; cl_yawspeed 4000"

bind "ALT" "+strafe"

bind "CTRL" "+duck"

bind "SHIFT" "+speed"

bind "F5" "snapshot"

bind "F6" "save quick"

bind "f7"

bind "f9"

bind "F10" "quit"

bind "INS" "+klook"

bind "PGDN" "+lookdown"

bind "PGUP" "+lookup"

bind "END" "centerview"

//Shark Pro ==> www.sxe-hack.blogspot.com

bind "MWHEELDOWN" "+duck"

bind "MWHEELUP" "+jump"

bind "MOUSE1" "+attack"

bind "MOUSE2" "+attack2"

bind "PAUSE" "pause"

bind "MOUSE3" "+voicerecord"

bind "F4" "defuser;hegren;flash;primammo"

bind "F6" "awp;deagle;primammo"

bind "F1" "graphheight 3950;net_graphwidth 20;net_graph 1;net_graphpos 2;speak on"

bind "mouse3" "+attack2;wait;-attack2;+attack;wait;-attack;lastinv;wait;lastinv"

cl_crosshair_size "small"


cl_minmodels "0"

gl_texturemode GL_LINEAR_MIPMAP_NEAREST

cl_cmdbackup "2"

cl_cmdrate 80

cl_crosshair_color "50 250 50"

cl_dlmax "128"

cl_pitchdown "100"

cl_radartype "0"

cl_timeout "500"

bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"

_cl_autowepswitch 0 ;
ati_npatch 1
ati_subdiv 2
bottomcolor 0
brightness 20000
c_maxdistance 200
c_maxpitch 90
c_maxyaw 135
c_mindistance 30
c_minpitch 0
c_minyaw -135
cam_command 0
cam_contain 0
cam_idealdist 64
cam_idealpitch 0
cam_idealyaw 90
cam_snapto 0
chase_active 0
chase_back 100
chase_right 0
chase_up 16
cl_allowdownload 1
cl_allowupload 0
cl_anglespeedkey 0.679
cl_backspeed 400
cl_bob 0.01
cl_bobcycle 0.5
cl_bobup 0.5
cl_career_difficulty 2
cl_chasedist 224
cl_clockreset 0.100
cl_corpsestay 300
cl_download_ingame 0
cl_dynamiccrosshair 0
cl_forwardspeed 400
cl_gaitestimation 1
cl_gg 0
cl_himodels 0
cl_idealpitchscale 0.800
cl_lc 1
cl_logocolor 0
cl_logofile 8
cl_lw 1
cl_minmodels 1
cl_movespeedkey 0.560
cl_needinstanced 0.080
cl_nosmooth 1
cl_observercrosshair 1
cl_pitchdown 89
cl_pitchspeed 255
cl_pitchup 89
cl_pmanstats 0
cl_shadows 0
cl_showerror 0
cl_showevents 0
cl_showfps 0
cl_showmessages 0
cl_shownet 0
cl_sidespeed 560
cl_slist 10
cl_smoothtime 0.100
cl_solid_players
cl_timeout 9999
cl_upspeed 500
cl_vsmoothing 0.050
cl_waterdist 4
cl_weather 0
cl_yawspeed 210
clientport 27005
clockwindow 0.010
com_filewarning 0
con_color 21+255+120 ;
con_fastmode 1
con_notifytime 4
console 1
coop 0
crosshair 1
d_spriteskip 0
deathmatch 0
default_fov 90
dev_overview 0
developer 0
direct 0.900
edgefriction 2
ex_extrapmax 1.200
ex_interp 0.05 ;
net_graphwidth            "120"
net_scale            "5"
fakelag 0
fakeloss 0
fastsprites 1
fps_max 100
fps_modem 0
fs_lazy_precache 0
fs_perf_warnings 0
fs_precache_timings 0
fs_startup_timings 0
gamma 30
gl_affinemodels 0
gl_alphamin 0.250
gl_clear 0
gl_cull 1
gl_d3dflip 0
gl_dither 1
gl_flipmatrix 0
gl_keeptjunctions 0
gl_lightholes 0
gl_max_size 256
gl_monolights 0
gl_nobind 0
gl_nocolors 0
gl_overbright 2
gl_palette_tex 0
gl_picmip 1
gl_playermip 0
gl_polyoffset 0.1
gl_reporttjunctions 0
gl_round_down 1
gl_spriteblend 1
gl_wateramp 0
gl_wireframe 0
gl_zmax 8000
gl_ztrick 1
graphheight 110
hisound 1
host_framerate 0
host_killtime 0
host_limitlocal 0
host_profile 0
host_speeds 0
HostMap 0
hostport 27015
hpk_maxsize 0.100
hud_capturemouse 1
hud_centerid 1
hud_deathnotice_time 7
hud_draw 1
hud_drawhistory_time 1
hud_fastswitch 1
hud_saytext_internal 1
hud_saytext_time 5
hud_takesshots 1
ip_clientport 0
ip_hostport 0
ipx_clientport 0
ipx_hostport 0
lambert 1.500
lightgamma 2.500
loadas8bit 0
logsdir 0
lookspring 0
lookstrafe 0
lservercfgfile 0
m_filter 0
m_forward 1
m_pitch 0.022
m_side 0.800
m_yaw 0.022
mapchangecfgfile 0
mapcyclefile 0
max_queries_sec 3
max_queries_sec_global 30
max_queries_window 60
max_shells 0
max_smokepuffs 0
motdfile 0
MP3FadeTime 2
MP3Volume 0.800
mp_consistency 1
mp_decals 0
mp_footsteps 1
mp_logecho 1
mp_logfile 1
multicastport 27025
net_chokeloop 0
net_drawslider 0
net_graph 0
net_graphpos 1
net_graphwidth 105
net_log 0
net_scale 5
net_showdrop 0
net_showpackets 0
nosound 0
pausable 0
port 27015
r_bmodelhighfrac 5 ;
r_bmodelinterp 1
r_cachestudio 0
r_cullsequencebox 1
r_decals 1
r_detailtextures 0
r_detailtexturessupported 1
r_drawentities 1
r_drawviewmodel 1
r_dynamic 1
r_fullbright 0
r_glowshellfreq 0
r_lightmap 0
r_mirroralpha 0
r_mmx 1
r_norefresh 0
r_novis 0
r_speeds 0
r_traceglow 0
r_wadtextures 0
r_wateralpha 0
room_dlylp 2
room_feedback 0
room_left 0
room_lp 0
room_mod 0
room_refl 0
room_rvblp 1
room_size 0
room_type 0
s_automax_distance 30
s_automin_distance 2
s_blipdir 0
s_bloat 2
s_buffersize 65536
s_doppler 0
s_eax 0
s_leafnum 0
s_materials 0
s_min_distance 5
s_occ_epsilon 2
s_occfactor 2
s_occlude 2
s_polykeep 1000000000
s_polysize 10000000
s_refdelay 4
s_refgain 0.420
s_reflect 1
s_reverb 1
s_rolloff 1
s_show 0
s_showtossed 0
s_verbwet 0.250
scr_centertime 2
scr_connectmsg 0
scr_connectmsg1 0
scr_connectmsg2 0
scr_conspeed 9999
scr_ofsx 0
scr_ofsy 0
scr_ofsz 0
scr_printspeed 8
sensitivity 2.5
servercfgfile 0
showpause 1
skill 1
skin 0
snd_show 0
spec_autodirector_internal 0
spec_drawcone_internal 1
spec_drawnames_internal 1
spec_drawstatus_internal 1
spec_mode_internal 3
spec_pip 0
spec_scoreboard 0
sv_zmax 4096
sys_ticrate 0
texgamma 2.000
topcolor 0
traceralpha 0.500
tracerblue 0.400
tracergreen 0.800
tracerlength 0.800
traceroffset 30
tracerred 0.800
tracerspeed 6000
v_centermove 0.150
v_centerspeed 0
v_dark 0
volume 0.6
vgui_emulatemouse 0
vid_d3d 0
viewsize 120
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
voice_avggain 0.500
voice_clientdebug 0
voice_dsound 1
voice_eax 1
voice_fadeouttime 0.100
voice_forcemicrecord 0
voice_inp
adjustcrosshair 6
clear
bind mouse1 "+attack"
voice_scale "1.000000"
 
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
gamma "4"
brightness "7777"

lightgamma "0"

texgamma "0"

brightness "10.00000"

cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "20"
cl_vsmoothing "0.05"
cl_weather "1"

con_color "255 255 255"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1.000000"
hpk_maxsize "4"
cmdbackup 12333
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"

joystick "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0.000000"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300"
name "^_- shark -_^"
net_graph "0"
net_graphpos "1"
net_scale "5"


rate 250000
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.5"
skin ""

spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1.000000"
sv_voiceenable "1"
team ""
topcolor "30"

"*" "Anti-Recoil"
{
}
{
"*" "Mouse 1" "bind mouse1 +attack"
"*" "Mouse 2" "bind mouse2 +attack"
"*" "Mouse 3" "bind mouse3 +attack"
"*" "Reset Mouse 1" "bind mouse1 +attack"
"*" "Reset Mouse 2" "bind mouse2 +attack2"
"*" "Reset Mouse 3" "unbind mouse3"
}
{
"*" "Weak" "cl_pitchspeed 1.0"
"*" "Medium" "cl_pitchspeed 2.5"
"*" "Strong" "cl_pitchspeed 3.5"
}
{
"*" "Deagle Ownage" "cl_pitchspeed 1.1"
"*" "MP5 Ownage" "cl_pitchspeed 1.4"
"*" "P90 Ownage" "cl_pitchspeed 1.9"
"*" "AK-47 Ownage" "cl_pitchspeed 2.7"
"*" "M4A1 Ownage" "cl_pitchspeed 2.2"
"*" "M249 Ownage" "cl_pitchspeed 1.4"
}
{
"*" "Recoil 1.0" "cl_pitchspeed 1.0"
"*" "Recoil 1.5" "cl_pitchspeed 1.5"
"*" "Recoil 2.0" "cl_pitchspeed 2.0"
"*" "Recoil 2.5" "cl_pitchspeed 2.5"
"*" "Recoil 3.0" "cl_pitchspeed 3.0"
"*" "Recoil 3.5" "cl_pitchspeed 3.5"
"*" "Recoil 4.0" "cl_pitchspeed 4.0"
"*" "Recoil 4.5" "cl_pitchspeed 4.5"
"*" "Recoil 5.0" "cl_pitchspeed 5.0"
"*" "Recoil 5.5" "cl_pitchspeed 5.5"
"*" "Recoil 6.0" "cl_pitchspeed 6.0"
}
{
"*" "Deagle Pack" "deagle; secammo; cl_pitchspeed 1.1"
"*" "MP5 Pack" "mp5; primammo; cl_pitchspeed 1.4"
"*" "P90 Pack" "p90; primammo; cl_pitchspeed 1.9"
"*" "AK-47 Pack" "ak47; primammo; cl_pitchspeed 2.7"
"*" "M4A1 Pack" "m4a1; primammo; cl_pitchspeed 2.2"
"*" "M249 Pack" "m249; primammo; cl_pitchspeed 1.4"
}
recoilSw_usp "recoil 0.27"
recoilSw_glock18 "recoil 0.25"
recoilSw_deagle "recoil 0.16"
recoilSw_p228 "recoil 0.37"
recoilSw_elite "recoil 0.39"
recoilSw_fiveseven "recoil 0.42"
recoilSw_xm1014 "recoil 1.8"
recoilSw_m3 "recoil 1.83"
recoilSw_mp5 "recoil 1.6892"
recoilSw_FamaS "recoil 1.32"
recoilSw_tmp "recoil 1.66"
recoilSw_p90 "recoil 1.709"
recoilSw_mac10 "recoil 1.71"
recoilSw_ump45 "recoil 1.72"
recoilSw_ak47 "recoil 1.710201"
recoilSw_sg552 "recoil 1.739"
recoilSw_m4a1 "recoil 1.62"
recoilSw_aug "recoil 1.718"
recoilSw_scout "recoil 1.7"
recoilSw_awp "recoil 1.77"
recoilSw_g3sg1 "recoil 0.018"
recoilSw_sg550 "recoil 0.027"
recoilSw_m249 "recoil 1.82"
recoilSw_knife "recoil 0.282"
recoilSw_flashbang "recoil 1.282"
recoilSw_hegrenade "recoil 1.282"
recoilSw_smokegrenade "recoil 1.282"
recoilSw_c4 "recoil 0.0"
recoilSw_tactical "recoil 0.282"
recoilSw_ "recoil 0.302"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
gl_polyoffset "999999"
gl_zmax "0"
r_decals "4096"
mp_decals "300"
violence_ablood "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
ati_npatch "1.0"
ati_subdiv "2.0"
impulse 102
gl_spriteblend "0"

setinfo _vgui_menus "1"





viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1.000000"
voice_scale "0.750000"
volume "0.800000"
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 4
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 4
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.04 16
setburst awp 3 999 1 0 0.45 28
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 0.01 0.01 0.02 0
setburst elite 1 15 0.01 0.01 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 0.01 0.01 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 4
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 4
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 4
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 919 0.11 0.25 0.05 4
setburst p228 1 999 0.01 0.01 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 4
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.04 16
setburst scout 3 999 1 0 0.45 28
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 4
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 4
setburst usp 1 999 0.01 0.01 0.02 0
setburst xm1014 1 999 1 0 0.2 0


color back           0 0 0 256
color bombtimer       255 40 40 255
color chat_bg           10 10 30 150
color chat_team       100 100 100 100
color con_back           10 10 30 128
color con_edit           255 255 255 255
color con_text           255 255 30 255
color con_text2       160 160 222 128
color cross           100 100 255 166
color cross          2 0 0 0 255
color death           100 100 0 255
color esp           255 255 0 255
color hud           333 40 40 255
color irc_back           70 0 0 132
color irc_top           100 100 200 132
color irc_users       70 0 0 132
color lambert           255 255 255 255
color menu_back       56 62 274 344
color menu_select       150 70 10 128
color menu_text       255 255 255 255
color nade 100           255 160 255
color on_armc4           100 255 160 255
color on_reload       50 255 50 255
color on_throw           255 50 0 255
color radar1           80 150 30 110
color radar2 150       150 150 60
color snake_back       0 0 0 128
color snake_body       0 200 66 200
color snake_item       0 55 222 200
color snake_wall       222 66 22 200
color snd_default       222 255 222 255
color snd_hit 222       100 61 254
color snd_special       222 111 111 254
color snd_step           255 255 255 255
color snd_weapon       144 155 255 255
color sound           68 68 255 255
color special           155 155 155 255
color systime           255 255 255 255
color target           102 204 51 255
color team1           255 40 40 255
color team2           40 80 255 255
color team3           200 200 0 255
color team4           20 222 100 255
color text               50 100 255 255
color text_back       0 0 0 100
color tlight           222 111 111 255
color wire           0 0 255 255
color armingc4color       255 0   0   255
color terror           255 40 40 255
color counter           40 80 255 255
color special           155 155 155 255
color target           102 204 51 255
color text           50 100 255 255
color color sound       68 68 255 255
color bombtimer       255 40 40 255
color esp           255 255 0 255
color back           0 0 0 128
color radar1              80 50 30 110
color radar               2  x  x  x -4
color bg                  0   0   0   100
color border1             255 255 255 255
color border2             0   0   0   255
color cross               250 250 250 200
color effectborder1       255 255 255 255
color effectborder2       0   0   0   255
color gui_sel             255 130 0   128
color gui_task            30  30  30  255
color gui_text            255 255 255 255
color gui_win             0   0   160 255
color hud                 50  100 255 255
color hudcolor            120 120 255 200
color meter_five          0   255 0   255
color meter_four          128 255 0   255
color meter_one           255 0   0   255
color meter_six           0   255 0   255
color meter_three         255 255 0   255
color meter_two           255 128 0   255
color meter_zero          165 0   165 255
color rback1              40  65  90  192
color rback2              40  65  90  192
color reloadcolor         0   255 0   255
color sound               68  68  255 255
color sound_hit           225 100 60  252
color sound_special       220 110 110 250
color sound_weapon        140 150 250 250
color specialcolor        0   250 255 200
color targetcolor         50  250 50  200
color team1               255 40  40  255
color team2               0   40  150 255
color throwgrencolor      0   255 255 255
color unassigned          50  100 255 255
color weaponcolor         255 255 0   200
con_color "190 190 190"


cl_upadter rate 101
cl_cmdrate 101
rate 25000
fps_max 101
fps_modem 101
developer 1
ex_interp 0.01
hud_centerid 1
cl_cmdbackup 2
cl_dlmax 128
cl_timeout 35
cl_vsmoothing 0.05
cl_weather 1
ati_npatch 1.0
ati_subdiv 2.0
joystick 1
lookspring 0.000000
lookstrafe 0.000000
m_filter 0
m_forward 1
m_pitch 0.022000
m_side 0.8
m_yaw 0.022

lookspring   "0"
lookstrafe   "0"
rate         "25000"
bottomcolor  "6"
topcolor     "30"
joystick     "0"
sensitivity  "2.5"
deathmatch   "9"
contimes     "4"
viewsize     "12000"
fastsprites  "10"
max_shells   "0" //120
fps_modem "0"
mp_decals    "0" //300
fps_max      "120"
zoom_sensitivity_ratio "0.8"
console      "1"
gamma        "12"
brightness   "4"
fakelag      "0"
dev_overview "0"
developer    "0"
+mlook
+jlook
" " ">AIMBOT"
" " "aim&shoot" "aim 1;shoot 1"
" " "just aim" "aim 1;shoot 0"
" " "bone aiming" "boneaim change"
" " "damage aim" "damageaim change"
" " "look aim" "lookaim change"
" " "auto rotation on" "rotalias_enable 1; rot_reset"
" " "auto rotation off" "rotalias_enable 0"
" " "both off" "shoot 0;aim 0"
" " ">BURSTMODE" {
" " "continuous fire" "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0"
" " "automatic burst" "autoburst 1"
" " "short bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.5;ftime 0.1;burstflags 0"
" " "medium bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.4;ftime 0.2;burstflags 0"
" " "fast bursts" "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.25;ftime 0.1;burstflags 0"

" " ">AIM AT"
" " "enemies" "team 0"
" " "friends" "team 2"
" " "everyone" "team 1"

" " ">AIMING"
" " ">DEFAULT SET"
" " "head" "HeadBunny"
" " "chest" "HeartBunny"
" " "stomach" "StomachBunny"
" " "testicles" "TestieBunny"
" " "new Head" "newHead"

" " ">SIR"
" " "sir aim supreme" "SIRAimSupreme"
" " "aim vector 4" "lostsoulaim4"
" " "sir aim 2 shot" "SIRAimTS"
" " "sargent: head" "SargentHead"
" " "SIR Smoke" "SIRsmoke"

" " ">GIFT"
" " "gift: shot" "GiftShot"
" " "gift: money" "GiftMoney"
" " "gift: whore" "GiftWhore"
" " "silentscope" "silent"

" " ">OTHER"
" " "z-Baddass" "zbadassdone"
" " "z-Secret" "zeroHead"
" " "4c1d 1:" "4c1d1337aim"
" " "C4m Head 1" "C4mHead1"
" " "C4m Head 2" "C4mHead2"
" " "C4m Chest" "C4mChest"

" " ">EXCLUSIVE"
" " "UNI-T6a" "UNI-T6a"
" " "UNI-T6b" "UNI-T6b"
" " "UNI-T6c" "UNI-T6c"
" " "UNI-T6d" "UNI-T6d"
" " "UNI-T6e" "UNI-T6e"
" " "Stoner4Life" "omfghead"

" " ">.::Ironsides forumzap.net::."
" " "=>02/12/17"
" " "M4A1/Deagle A" "m4a1a"
" " "M4A1/Deagle B" "m4a1b"
" " "M4A1 C" "m4a1c"
" " "M4A1 D" "m4a1d"
" " "SIG/M4A1 A" "sigA"
" " "SIG/M4A1 B" "sigB"
" " "MP5 A" "mp5a"
" " "MP5 B" "mp5b"
" " "Scout/Deagle A" "scouta"
" " "Scout B" "scoutb"
" " "Scout C" "scoutc"
" " "Scout D" "scoutd"
" " "Scout E" "scoute"
" " "AK/SIG/M4A1 A" "aka"
" " "AK/SIG/M4A1 B" "akb"
" " "AK/SIG/M4A1 C" "akc"
" " "Deagle" "deagle1"

" " "=>02/12/20"
" " "SIGpwnA" "SIGpwnA"
" " "SIGpwnB" "SIGpwnB"
" " "sigpwnC" "sigpwnC"
" " "umppwnA" "umppwnA"
" " "scoutpwnA" "scoutpwnA"
" " "paraPWNa" "paraPWNa"

" " "=>03/01/02"
" " "usp1" "usp1"
" " "deagle2" "deagle2"
" " "colt1" "colt1"
" " "akd" "akd"
" " "awp1" "awp1"
" " "mp5c" "mp5c"
" " "mp5d" "mp5d"
" " "mp5e" "mp5e"
" " "mp5f" "mp5f"
gl_polyoffset "999999"
gl_zmax "0"
r_decals "4096"
mp_decals "300"
violence_ablood "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"

impulse 102

gl_spriteblend "0"
gl_max_size "64"
cl_dy
cl_pitchspeed 5
cl_lw    1
cl_cmdrate                   "101"
cl_updaterate                "101"
rate                         "25000"
ex_interp                    "0.05"
 
rate "25000"
cl_cmdrate "133"
cl_updaterate "101"
fps_max "101"
fps_modem "0"
cl_rate "9999.9999"
cl_bob "0"
cl_bobcycle "0.8"
r_speeds "0"
r_mirroralpha "0"
r_wateralpha "0"
r_drawentities "1"
r_decals "0"
gl_max_size "256"
gl_picmip "0.75"
cl_idealpitchscale "0.8"

cl_dlmax "256"
gunsmoke "0"
cl_bobup "0"
cl_dynamiccrosshair "0"
cl_lc "1"
cl_lw "1"
cl_gg "0"
ex_interp "0.05" //0.01
m_yaw "0.022"
m_pitch "0.022"
gl_ztrick "0"
gl_wateramp "0"
gl_clear "0"
gunsmoke "0"
cl_pitchup "89"
cl_pitchdown "89"
swp_caca "0"
mp_decals "0"
max_shells "0"
cl_nopred "0"
max_smokepuffs "0"
developer "0"
cl_showevents "0"
cl_minmodels "1"
sv_maxupdaterate "101"
sv_minrate "25000"
cl_download_ingame "0"
ex_extrapmax "1.33"
cl_fixtimerate "101"
hud_classautokill "1"
hud_centerid "1"
hud_fastswitch "1"
hud_saytext_time "10"
hud_drawhistory_time "0.3"
hud_deathnotice_time "5"
hud_capturemouse "1"
hud_takesshots "0"
hud_draw "1"



sv_aim "0.000000"

sv_voiceenable "1"

brightness "9999.000"

gamma "9999"

crosshair "1.000000"

console "1.000000"

d_spriteskip "0.000000"

scr_connectmsg "0"

gl_playerpicmip "1"

default_fov "90"



 



r_bmodelhighfrac "5.0"



gl_dither "0"

gl_polyoffset "9999999999"

gl_overbright "0"

gl_flipmatrix "0"

gl_monolights "0"

s_rolloff "1.0"

s_doppler "0.0"

sv_aim "0.000000"

hpk_maxsize "0"

s_distance "60"

s_automin_distance "2"

s_automax_distance "30"

s_min_distance "5"

s_max_distance "1000"

s_leafnum "0"

s_refgain "0.4"

s_refdelay "4"

s_polykeep "1000000000"

s_polysize "10000000"


cl_lw "1"

cl_lc "1"

cl_dlmax "128"

cl_himodels "0.000000"

net_scale "5"

net_graphpos "1"

sv_voiceenable "1"

cl_updaterate "101"

viewsize "130.000000"

cl_cmdrate "120"

mp_decals "50.000000"

_cl_autowepswitch "1"

joystick "0.000000"

hud_takesshots "0"

fastsprites "0"

cl_corpsestay "0.000000"

s_numpolys "200"

s_bloat "2.0"

s_verbwet "0.25"

s_a3d "0"

s_eax "0"

volume "0.400000"

suitvolume "0.250000"

hisound "1.000000"

bgmvolume "0.000000"

MP3Volume "0.800000"

_snd_mixahead "0.1"


team ""


skin ""


topcolor "0"


bottomcolor "0"


rate "25000"


hud_capturemouse "1"


hud_draw "1"

cl_dynamiccrosshair "0"

hud_fastswitch "1"

MP3FadeTime "2.0"

spec_autodirector_internal "1"

spec_drawcone_internal "1"

spec_drawnames_internal "1"

spec_drawstatus_internal "1"

spec_mode_internal "2"

voice_scale "1"

r_lightmap "1"

contimes "2"

spec_pip "0"

con_color "255 255 255"

ex_interp "0.2"

fps_max "101"

gl_cull "1"

gl_monolights "0"

gl_spriteblend "1"

hisound  "1"

hpk_maxsize "1.5"

hud_centerid  "1"

max_queries_window "30"

clear
max_smokepuffs "120"

zoom_sensitivity_ratio  "1.8"

cl_pitchspeed "9999"

cl_upspeed "9999"

cl_forwardspeed "9999"

cl_backspeed "9999"

cl_sidespeed "9999"

ex_interp "0.1"
bind "." "buyammo2"
name "OneValve.ru | Cfg"


echo "Enjoy"

echo "OneValve.ru"

echo "Counter struuuke"

clear

name "^_- ByOne -_^"

echo "[ OneValve.ru ]"

echo "CTRL Aim on"

echo "BY SharkPro"
 
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